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Neuro/Layer.h

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#pragma once
#include <vector>
#include "Neuron.h"
class Layer : public std::vector < Neuron >
{
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private:
bool m_hasBiasNeuron = false;
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public:
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Layer(size_t numNeurons);
void setOutputValues(const std::vector<double> & outputValues);
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void feedForward(const Layer &inputLayer);
double getWeightedSum(size_t outputNeuron) const;
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void connectTo(const Layer &nextLayer);
void updateInputWeights(Layer &prevLayer);
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void addBiasNeuron();
bool hasBiasNeuron() const;
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size_t sizeWithoutBiasNeuron() const;
};