feat: generate word list
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@ -33,7 +33,8 @@ else()
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endif()
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endif()
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endif()
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endif()
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target_link_libraries(QVectorSearch PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
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target_link_libraries(QVectorSearch PRIVATE Qt${QT_VERSION_MAJOR}::Widgets
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vector_search)
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# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1. If
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# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1. If
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# you are developing for iOS or macOS you should consider setting an explicit,
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# you are developing for iOS or macOS you should consider setting an explicit,
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@ -1,9 +1,32 @@
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#include "mainwindow.h"
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#include "mainwindow.h"
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#include "./ui_mainwindow.h"
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#include "./ui_mainwindow.h"
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#include "timer.h"
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#include "word_list_generator.h"
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MainWindow::MainWindow(QWidget *parent)
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MainWindow::MainWindow(QWidget *parent)
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: QMainWindow(parent), ui(new Ui::MainWindow) {
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: QMainWindow(parent), ui(new Ui::MainWindow) {
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ui->setupUi(this);
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ui->setupUi(this);
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ui->resultView->setModel(&result_model_);
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generate_word_list();
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}
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}
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MainWindow::~MainWindow() { delete ui; }
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MainWindow::~MainWindow() { delete ui; }
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void MainWindow::generate_word_list() {
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Timer timer;
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word_list_ = WordListGenerator().generate();
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timer.stop();
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std::stringstream status_message;
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status_message << "generated " << word_list_.size() << " words in " << timer;
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ui->mainStatusBar->showMessage(QString::fromStdString(status_message.str()));
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QStringList words;
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for (auto word : word_list_) {
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words.append(QString::fromStdString(word));
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}
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result_model_.setStringList(words);
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}
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@ -2,6 +2,7 @@
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#define MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QMainWindow>
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#include <QMainWindow>
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#include <QStringListModel>
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QT_BEGIN_NAMESPACE
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QT_BEGIN_NAMESPACE
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namespace Ui {
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namespace Ui {
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@ -12,10 +13,17 @@ QT_END_NAMESPACE
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class MainWindow : public QMainWindow {
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class MainWindow : public QMainWindow {
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Q_OBJECT
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Q_OBJECT
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private:
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std::vector<std::string> word_list_;
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QStringListModel result_model_;
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public:
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public:
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MainWindow(QWidget *parent = nullptr);
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MainWindow(QWidget *parent = nullptr);
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~MainWindow();
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~MainWindow();
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private:
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void generate_word_list();
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private:
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private:
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Ui::MainWindow *ui;
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Ui::MainWindow *ui;
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};
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};
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